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Rome total war console
Rome total war console








Virtually every videogame ends up being cut down to hit its release date, but KotOR 2 was certainly an extreme example.Īnd even with those cuts, The Sith Lords was buggy.

rome total war console

An entire planet, and much more, never made it into the final game. In the end, there just wasn't enough time for Obsidian to fit everything it planned into this ambitious RPG sequel, which took a far more nuanced approach to The Force than anything bearing the Star Wars name had before. Full development started in October 2003, and Obsidian shipped the game in December 2004.

rome total war console

How it launched: Development of Knights of the Old Republic 2: The Sith Lords was rushed. It's thanks to those fans that Bloodlines is still played and remembered today, and without them, Bloodlines 2 probably wouldn't be in development. It's grown far beyond just bugfixing, restoring cut content including characters and endings and much more. Unofficial Patch 10.8 was just released on November 27, 2020. Fans started developing an unofficial patch to fix Bloodlines' worst issues, and somehow that effort has been going on for 15 years now. How it ended up: Troika Studios died, but Vampire: The Masquerade - Bloodlines didn't. It was so bad, it's actually still being patched today. Both fans and the Troika devs are always going to wonder what the game could have been like with another six months."īloodlines simply wasn't finished, and that made the game hard to finish for players, with bugs and broken quests galore. In a 2013 interview, writer Brian Mitsoda said "It was dumped on the market at the worst possible time-most people didn't even know we were out. Not a great sign-especially for a game that was deeply broken at release. In February 2005, developer Troika Studios closed its doors.

rome total war console

How it launched: Vampire: The Masquerade - Bloodlines released in November 2004.










Rome total war console